Poly City Heist
A 3D low-poly open city driving and action game inspired by GTA. Evade the police, collect cash bags, and reach…
Playable concept generated by AI — click inside the game first, then use the keyboard (or the on-screen controls on touch devices). Full screen works best.
A 3D open-world driving and action game inspired by classic urban sandbox games. High-speed chases, stunt ramps, pedestrian evasion, and police heat. Built for desktop play with WebGL and synthesised sound.
This is the complete text that produced the game above — nothing hidden. Read it, copy it, change it.
Anyone can build on this: run the same prompt yourself, remix this exact prototype, or browse more prompts with their outputs.
A build brief written from this prototype — what it does, its screens, data and rules — shipped as AGENTS.md, the file coding agents read automatically. Put it next to the prototype, paste one prompt, and the real 3D game is under way.
Downtown Outlaw 3D is a 3D open-world driving and action sandbox game where players navigate a city, collect cash, perform stunt jumps, and evade police heat. The core job it does for the player is delivering fast-paced urban driving thrills and arcade action directly in the browser.
For: Action game and arcade driving fans looking for quick 3D sandbox sessions during breaks.
Three.js with TypeScript and Vite
Three.js provides direct, lightweight WebGL rendering perfectly suited for performance-critical 3D arcade driving prototypes without unnecessary framework overhead.
Alternatives: Babylon.js · React Three Fiber
One paste in a terminal (macOS, Linux, Windows PowerShell) — or use the download buttons above. CLAUDE.md is a one-liner that points Claude Code at AGENTS.md.
mkdir downtown-outlaw-3d && cd downtown-outlaw-3d curl -sL -o prototype.html "https://ideaxapp.com/run/downtown-outlaw-3d-8hvxn?download=1" curl -sL -o AGENTS.md "https://ideaxapp.com/kit/downtown-outlaw-3d-8hvxn.md" curl -sL -o CLAUDE.md "https://ideaxapp.com/kit/downtown-outlaw-3d-8hvxn.md?file=claude"
Open a terminal in the folder and run claude — or open the folder from the Code tab of the Claude desktop app — then paste the prompt. Claude Code reads CLAUDE.md, which points it at AGENTS.md.
Read AGENTS.md and prototype.html thoroughly before starting. Create a short numbered plan to build a production-quality 3D browser game based on Downtown Outlaw 3D. Your first milestone is to replicate the exact core loop, UI screens, vehicle physics, and Three.js rendering setup found in the prototype. Maintain the exact styling, copy, and arcade driving mechanics. Ensure Web Audio API sound synthesis works correctly. Provide clear instructions in the README on how to run and test the application locally.
claudeOpen the folder in Codex inside the ChatGPT desktop app (or run codex in a terminal) and paste the prompt. Codex reads AGENTS.md automatically.
Read AGENTS.md and prototype.html thoroughly before starting. Create a short numbered plan to build a production-quality 3D browser game based on Downtown Outlaw 3D. Your first milestone is to replicate the exact core loop, UI screens, vehicle physics, and Three.js rendering setup found in the prototype. Maintain the exact styling, copy, and arcade driving mechanics. Ensure Web Audio API sound synthesis works correctly. Provide clear instructions in the README on how to run and test the application locally.
codexOpen the folder in Cursor, make sure the chat is in Agent mode, and paste the prompt — or use the button to open Cursor with the prompt pre-filled. Cursor reads AGENTS.md.
Read AGENTS.md and prototype.html thoroughly before starting. Create a short numbered plan to build a production-quality 3D browser game based on Downtown Outlaw 3D. Your first milestone is to replicate the exact core loop, UI screens, vehicle physics, and Three.js rendering setup found in the prototype. Maintain the exact styling, copy, and arcade driving mechanics. Ensure Web Audio API sound synthesis works correctly. Provide clear instructions in the README on how to run and test the application locally.
cursor .Open the folder in VS Code, switch Copilot Chat to Agent mode and paste the prompt (or run copilot in a terminal). Copilot reads AGENTS.md.
Read AGENTS.md and prototype.html thoroughly before starting. Create a short numbered plan to build a production-quality 3D browser game based on Downtown Outlaw 3D. Your first milestone is to replicate the exact core loop, UI screens, vehicle physics, and Three.js rendering setup found in the prototype. Maintain the exact styling, copy, and arcade driving mechanics. Ensure Web Audio API sound synthesis works correctly. Provide clear instructions in the README on how to run and test the application locally.
code .Open the folder in Antigravity, or run agy in a terminal, and paste the prompt. It reads AGENTS.md (and GEMINI.md).
Read AGENTS.md and prototype.html thoroughly before starting. Create a short numbered plan to build a production-quality 3D browser game based on Downtown Outlaw 3D. Your first milestone is to replicate the exact core loop, UI screens, vehicle physics, and Three.js rendering setup found in the prototype. Maintain the exact styling, copy, and arcade driving mechanics. Ensure Web Audio API sound synthesis works correctly. Provide clear instructions in the README on how to run and test the application locally.
agyOpen the folder in Devin Desktop (formerly Windsurf) or run devin, then paste the prompt. Reads AGENTS.md.
Read AGENTS.md and prototype.html thoroughly before starting. Create a short numbered plan to build a production-quality 3D browser game based on Downtown Outlaw 3D. Your first milestone is to replicate the exact core loop, UI screens, vehicle physics, and Three.js rendering setup found in the prototype. Maintain the exact styling, copy, and arcade driving mechanics. Ensure Web Audio API sound synthesis works correctly. Provide clear instructions in the README on how to run and test the application locally.
devinOpen the folder in Kiro and paste the prompt. Kiro works best spec-first, so the prompt asks it to turn AGENTS.md into requirements, design and tasks specs before coding.
Work spec-first: turn AGENTS.md into your requirements, design and tasks specs (.kiro/specs) before writing code. Read AGENTS.md and prototype.html thoroughly before starting. Create a short numbered plan to build a production-quality 3D browser game based on Downtown Outlaw 3D. Your first milestone is to replicate the exact core loop, UI screens, vehicle physics, and Three.js rendering setup found in the prototype. Maintain the exact styling, copy, and arcade driving mechanics. Ensure Web Audio API sound synthesis works correctly. Provide clear instructions in the README on how to run and test the application locally.
kiro-cliRun opencode in the folder and paste the prompt. Reads AGENTS.md.
Read AGENTS.md and prototype.html thoroughly before starting. Create a short numbered plan to build a production-quality 3D browser game based on Downtown Outlaw 3D. Your first milestone is to replicate the exact core loop, UI screens, vehicle physics, and Three.js rendering setup found in the prototype. Maintain the exact styling, copy, and arcade driving mechanics. Ensure Web Audio API sound synthesis works correctly. Provide clear instructions in the README on how to run and test the application locally.
opencodeLovable builds in the browser and can’t read your files, so this prompt carries the whole brief. The button opens Lovable with it pre-filled.
Build a 3D open-world driving and action game called Downtown Outlaw 3D using Three.js. Recreate the prototype featuring a procedural city map with buildings, stunt ramps, pink cash collectables, AI police chasers, and ambient traffic. Implement vehicle physics with WASD/Arrow keys and spacebar handbrake, a circular speedometer, wanted stars heat level selection (1, 3, or 5), car choices (Sports Car vs SUV Truck), armor health degradation, and procedural Web Audio sound effects. Include Main Menu, HUD, Pause, and Game Over screens matching the dark tactical aesthetic with orange and red highlights.
These build in the browser and can’t read your files, so this prompt carries the whole brief. Paste it as your first message.
Build a 3D open-world driving and action game called Downtown Outlaw 3D using Three.js. Recreate the prototype featuring a procedural city map with buildings, stunt ramps, pink cash collectables, AI police chasers, and ambient traffic. Implement vehicle physics with WASD/Arrow keys and spacebar handbrake, a circular speedometer, wanted stars heat level selection (1, 3, or 5), car choices (Sports Car vs SUV Truck), armor health degradation, and procedural Web Audio sound effects. Include Main Menu, HUD, Pause, and Game Over screens matching the dark tactical aesthetic with orange and red highlights.
Opens ChatGPT with the self-contained prompt so you can plan, ask questions or generate code in chat.
Build a 3D open-world driving and action game called Downtown Outlaw 3D using Three.js. Recreate the prototype featuring a procedural city map with buildings, stunt ramps, pink cash collectables, AI police chasers, and ambient traffic. Implement vehicle physics with WASD/Arrow keys and spacebar handbrake, a circular speedometer, wanted stars heat level selection (1, 3, or 5), car choices (Sports Car vs SUV Truck), armor health degradation, and procedural Web Audio sound effects. Include Main Menu, HUD, Pause, and Game Over screens matching the dark tactical aesthetic with orange and red highlights.
Opens claude.ai with the self-contained prompt pre-filled (Claude can also build it as an artifact).
Build a 3D open-world driving and action game called Downtown Outlaw 3D using Three.js. Recreate the prototype featuring a procedural city map with buildings, stunt ramps, pink cash collectables, AI police chasers, and ambient traffic. Implement vehicle physics with WASD/Arrow keys and spacebar handbrake, a circular speedometer, wanted stars heat level selection (1, 3, or 5), car choices (Sports Car vs SUV Truck), armor health degradation, and procedural Web Audio sound effects. Include Main Menu, HUD, Pause, and Game Over screens matching the dark tactical aesthetic with orange and red highlights.
Brief generated with Google Gemini (gemini-3.5-flash-lite) from the prototype and its idea. A strong starting point, not a contract — read it before you build. Tool list checked September 2026 · what these tools can do now and next · agents can also drive Unity, Unreal and Blender — see beyond code.
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